![]() Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/zpak_english_03.pk4 with checksum 0x2eb6ad8 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/zpak_english_02.pk4 with checksum 0x9dbd91fd Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/zpak_english.pk4 with checksum 0x5868f530 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/q4cmp_pak001.pk4 with checksum 0xd0813943 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak022.pk4 with checksum 0x4e390eec Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak021.pk4 with checksum 0x2ba6e70c Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak020.pk4 with checksum 0xce74cda5 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak019.pk4 with checksum 0xbc82ac79 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak018.pk4 with checksum 0x98a14f03 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak017.pk4 with checksum 0x91118a35 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak016.pk4 with checksum 0x2196f58c Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak015.pk4 with checksum 0xf5bf4e0c Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak014.pk4 with checksum 0xee51cd59 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak013.pk4 with checksum 0圆ad67f40 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak012.pk4 with checksum 0xbe4120b0 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak011.pk4 with checksum 0x8acf4cfa Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak010.pk4 with checksum 0x4b80fbda Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak009.pk4 with checksum 0x36030c7d Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak008.pk4 with checksum 0x4ac6f6d9 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak007.pk4 with checksum 0xaf301fff Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak006.pk4 with checksum 0x9099ed11 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak005.pk4 with checksum 0圆0d50a1d Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak004.pk4 with checksum 0x385aa578 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak003.pk4 with checksum 0x1b57b207 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak002.pk4 with checksum 0x7f8d80d1 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/pak001.pk4 with checksum 0xf2cbc998 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/game200.pk4 with checksum 0xa3c810d9 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/game100.pk4 with checksum 0x74b379d9 Loaded pk4 F:/FILES/GAMES/Quake 4/q4base/game000.pk4 with checksum 0x97c8563d Sys_InitNetworking: adding loopback interfaceĮngine using MMX & SSE & SSE2 & SSE3 for SIMD processing Be sure that UDP port 27952 is open for clear communication if you have a firewall or some type of security software.Īlso, we have heard from some players that entering '/timescale 100' into the console when this happens solves the problem immediately for them.Found interface: VMware Virtual Ethernet Adapter for VMnet8 - 192.168.80.1/255.255.255.0 If this does not fix the problem, then perhaps there is some type of firewall or security software blocking your game's communication to id's cdkey auth server. Team Arena keys have 18 characters, Quake3 keys have 16. ![]() NOTE: If your cdkey has 18 characters, then you are not finding the right key. Be sure to enter the 16 character cdkey on your quake3 cd-case in all lower case letters (e.g. don't launch into a mod or by using GameSpy, etc.)Ħ) It should at this point ask you for your cdkey, you should re-enter your original 16 character cdkey at this point and exit the game. In working with other players, we have found that the following fixes this problem:Ģ) Use your windows explorer to browse to the directory where Quake3 is installedģ) Then browse into the 'baseq3' subdirectoryĥ) Then launch Quake3 from the original Quake3 icon or start | programs menu (i.e. ![]() Sometimes the file holding the cdkey can get corrupted and can cause this problem. Others say that connecting to servers inside the game instead of using an external game browser such as gamespy or all-seeing-eye will fix the problem. Some players report that deleting the q3key file from the various folders where the game is installed will fix the problem after they re-enter their cdkey one more time. I'll give you some help here none the less, as we've been doing a lot of testing with players to get their Q3 to run. As PB was added with 1.32, everyone seems to believe it's due to PB. id Software updated and turned on the master cdkey auth server after the 1.32 patch. The 'invalid cdkey', 'mistyped cdkey?' and 'client_unknown_to_auth' messages are not PB-related issues. As someone brought the cd-key issue up again, I need to adress it. ![]()
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